Sketching widgets with sound

May 31st, 2009
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If the Smartboard wasn’t such an utterly stupid, badly designed and ineffective product, I might even like it a bit at times like this. With second-year students, we went through a number of scenarios for the use of sound in a widget which feeds updates from an online travel diary. The ideas and features created in this brief discussion were actually quite good, and gave a good impression of the ‘rules of the game’ when it comes to using sound, which is one of the most potentially annoying interaction design elements. This kind of collective discussion and revision works particularly well for the ‘widget’ assignment.

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Time

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